Documentation:UBC Time Machine

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A collaborative space for UBC faculty, students and staff for exploration of emerging technologies and development of innovative tools and solutions. This wiki is for public-facing documentation for our projects and procedures.
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The UBC Time Machine

Jennifer Moss, Adjunct Instructor in the Department of Creative Writing at UBC, brought the idea to create an immersive AR non-traditional tour of UBC's campus using short fiction pieces written by creative writing students. With the help of student-staff and student-volunteers, the goal of this project is to create a unique experience using digital media to convey the ideas of creative writing students through storytelling. In collaboration with David Gaertner of First Nations and Indigenous Studies and students in that program, the goal is to create work that reimagines the past and decolonizes the future. The project is currently under consideration by Musqueam.

Introduction

There are plenty of tours available of UBC's campus, but none utilize the powerful imagination and relevant commentary of UBC students. After downloading this mobile app, you will be prompted to walk to various points on campus. At each location, you will be given the choice to listen to a story that takes place either in the past or the future about that location. Effectively -- your cel phone becomes a time machine, travelling through time, and into alternate realities. By experiencing the telling of these stories, conventional ideas of the campus are re-imagined and challenged. There is an unlimited supply of creative fiction written by UBC students and this is a place for their work to be shared with students of all disciplines and others on campus.

Much of the content created by UBC about UBC ends up feeling like boosterism. This is a vehicle for authentic student creative expression, and concerted thought about the power of narrative fiction to influence the way we think about place, race, and identity.

What was the problem you were trying to solve?

What story do you want to tell?

If you have a case study video, include it here.

FAQ

As the title suggests

First Time Setup Guide

Provide enough information for a first time user to get up and running.

Primary Features....

Provide an overview of the key features of the project and what they do.

Lessons learned

Provide a top level overview of the major challenges encountered and how they were addressed.

Artwork

Provide information on any artwork developed for the project. This could includes scenes, controllers or assets.

Plugins/assets/prebuilds developed

Provide information on any custom components that were developed and how they can be accessed.

Known Issues

Provide information on any know issues affecting functionality or stability.

White Paper

Upload a .pdf version of the project white paper to the wiki and link to it here.

Poster

Upload a printable version of your poster to the wiki and link to it here. An editable version of the document is preferred.

Development Team

Samantha Peng, Matthew Davison,  Daanyaal Sobani ...


License

Some rights reserved
Permission is granted to copy, distribute and/or modify this document according to the terms in Creative Commons License, Attribution-ShareAlike 4.0. The full text of this license may be found here: CC by-sa 4.0
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