Pacman2019

From UBC Wiki

What is the problem?

We will be building a Haskell implementation of Snake.

What is the something extra?

Two snakes

Local-multiplayer, with two snakes battling against each other

Difficulty selection

What did we learn from doing this?

Developing a game within a language that is not object oriented presents some challenges, but the unique simplicity of functional programming makes the higher level design of games such as snake easier to grasp.

Links to code etc