Cs312 project: Sudoku
Sudoku X
Authors
- Edgar Nelson
- Drijon Hasani
- Britton Weigelt
What is the problem?
We implemented a Sudoku solver that plays the Sudoku X variant.
What is the something extra?
Our solution solves Sudoku X games and will display the output as a grid.
What did we learn from doing this?
As a starting point we began by examining an existing Sudoku solver posted online that solves regular games.
Building off an existing program in Haskell much more complicated that anything seen thus far and adapting it to fit a new constraint
was not trivial for us, and required us to learn a large amount of new Haskell syntax and gain an appreciation for the functional
nature of the language.
Overall it was clear Haskell is a excellent fast choice for solving combinatorial problems such as sudoku and the kingdom of zen.
links to code etc