Course talk:CPSC312-2016-Fighting-Games
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Thread title | Replies | Last modified |
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Comments | 1 | 22:49, 18 October 2016 |
Thread title | Replies | Last modified |
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Comments | 1 | 22:49, 18 October 2016 |
Don't spend too much time gathering moves data as opposed to actual prolog!
It's a good point. We intend to use only the move data from a single character (Ryu) for the project.