Course:CPSC312-2017-Kingdom of Zed-Crystal-Aurlin

From UBC Wiki

Kingdom of Zed

Authors: Crystal Kwong, Aurlin Dhillon

What is the problem?

We will implement the Kingdom of Zed game described here

What is the something extra?

We will only be working with a 4x4 grid. We are attempting to implement solving strategies so that the solution requires no brute force.

What did we learn from doing this?

This was very difficult to implement, as filling in fields took an immense amount of effort when going up/down columns. There were so many limitations with the language, that it was a struggle to find what we could do and what we couldn't do. However through this project, I think I've gotten much better at recursive functions, as we use a lot of that in our program.

github link :