Course:CPSC312-2016-Minesweeper3
Title
Authors: Dafang Cao, Chanho (Mike) Yoon, Dylan Symons
What is the problem?
Our team will implement the minesweeper game. The game will be presented in a graphical interface. Game boards will be randomly generated.
What is the something extra?
We want to have an toggled auto-sovler built into the program. The approach and representation are to be decided.
We might add additional features to the game. Possible options include a timer and a leader-board, undo, right-click to reveal adjacent tiles.
What did we learn from doing this?
(This should be written after you have done the work.) What is the bottom-line? Is logic programming suitable for (part-of) the task? Make sure you include the evidence for your claims.