From UBC Wiki


Authors: Dafang Cao, Chanho (Mike) Yoon, Dylan Symons

What is the problem?

Our team will implement the minesweeper game. The game will be presented in a graphical interface. Game boards will be randomly generated.

What is the something extra?

We want to have an toggled auto-sovler built into the program. The approach and representation are to be decided.

We might add additional features to the game. Possible options include a timer and a leader-board, undo, right-click to reveal adjacent tiles.

What did we learn from doing this?

(This should be written after you have done the work.) What is the bottom-line? Is logic programming suitable for (part-of) the task? Make sure you include the evidence for your claims.