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Chess Game in Prolog

Authors: JM & Kai Ti Mok Rong

Contents

We will be implementing a project based on the game of Chess using Prolog. This game will be testing the use of real time user inputs and since prolog is a declarative programming language we will the limitation of Prolog. In Prolog things can only be true or false and are based on strict rules. We will test the ability of prolog to apply strict rules, real time user inputs, and mimic state change in chess board.

Chess Game in Prolog

Authors: JM & Kai Ti Mok Rong

Contents

We are going to test the limitation of Prolog by implementing a Chess Game.

What is the something extra?

What did we learn from doing this?

(This should be written after you have done the work.)What is the bottom-line? Is functional programming suitable for (part-of) the task? Make sure you include the evidence for your claims.

Links to code

What is the something extra?

What did we learn from doing this?

(This should be written after you have done the work.)What is the bottom-line? Is functional programming suitable for (part-of) the task? Make sure you include the evidence for your claims.

Links to code