User contributions for ConnorQuigg
11 April 2021
- 22:2222:22, 11 April 2021 diff hist +3 Prolog Minesweeper →What did we learn from doing this? current Tag: Visual edit
- 22:1922:19, 11 April 2021 diff hist +3,450 Prolog Minesweeper →What did we learn from doing this? Tag: Visual edit
7 April 2021
- 21:3121:31, 7 April 2021 diff hist +11 Course:CPSC312-2021 →Games Tag: Visual edit
- 21:3021:30, 7 April 2021 diff hist +675 N Prolog Minesweeper Created page with " Authors: Connor Quigg, Aidan Frost, James Zang === What is the problem? === How suitable is prolog for the classic Minesweeper game in terms of the UI and event handling as..." Tag: Visual edit
26 March 2021
- 23:5323:53, 26 March 2021 diff hist +53 Course:CPSC312-2021 →Games Tag: Visual edit
- 23:5123:51, 26 March 2021 diff hist +645 N Pac Man Created page with " Authors: Connor Quigg, Aidan Frost, James Zang === What is the problem? === How suitable is prolog for the classic arcade game PacMan in terms of the UI and AI aspects? Is..." current Tag: Visual edit
9 March 2021
- 19:5619:56, 9 March 2021 diff hist +17 m Course:CPSC312-2021 →Games Tag: Visual edit
12 February 2021
- 22:2422:24, 12 February 2021 diff hist 0 Course:CPSC312-2021 →Games Tag: Visual edit
- 22:2322:23, 12 February 2021 diff hist +41 Course:CPSC312-2021 No edit summary Tag: Visual edit
- 22:2222:22, 12 February 2021 diff hist +1,314 N Oregon Trail Created page with "Authors: James Zang, Connor Quigg, Aidan Frost === What is the problem? === We will be investigating the possibility of using the Haskell language for adventure-style interac..." Tag: Visual edit
- 22:2022:20, 12 February 2021 diff hist +1,315 N Documentation:Oregon Trail Created page with "Authors: James Zang, Connor Quigg, Aidan Frost === What is the problem? === We will be investigating the possibility of using the Haskell language for adventure-style interac..." current Tag: Visual edit